What World 1 teaches
World 1 is the first numbered tower. Clearing the summit awards the badge Completed World 1!, created on 25 May 2026, and walkthroughs say a portal there opens World 2. A single published stage total for World 1 was not in the route that was read, so this page follows the color tiers instead of inventing a count.
Zone by zone
| Zone | What you stand on | What goes wrong |
|---|---|---|
| Start | Gummy blocks, line bricks, basic cubes | Two-stud kill lines and moving bricks |
| Green | Ice cream cones, matcha cups, a deep slime tub | Slime drag and vertical lasers |
| Yellow | Salted butter bars, Swiss cheese, wax butter | Cheese pushers and wall lasers |
| Purple and outdoor | Bananas, gummy pigs, cat-face blocks | Horizontal lasers and cat blocks with a laser through the middle |
| Summit | Spinning donuts, cat paws, dumpling heads, Dr Pepper cans | The donut hole and deep paw sink |
How to cross the slow parts
In the green slime, do not wade. Hold jump and hop on the surface so the drag does not eat the next leap. Wax butter cracks when you land. Keep moving forward once the shell breaks.
Cheese pushers knock you off or pin you to the back wall. Watch one full slide, step through the gap, and wait in the recess if the next block is already coming.
Bananas use the same slow as slime. Hop along the crest. On the cat blocks, jump from edge to edge and do not touch the red line across the middle.
The finish is a chain: ride the outside of each spinning donut, accept that cat paws flatten under you, cross five dumpling heads, then take the cracked ice and Dr Pepper cans to the end pad.
Toys on the way up
World 1 stations include a basic blue cube early, a sphere before the yellow butter, a 4 oz butter stick near the butter stairs, and a dumpling mystery box. The box is reported to unbox blue, red, purple, and a rare gold glitter dumpling. None of these change movement. Cheese, cracked butter, and ice cube pickups are also placed along this tower by the collectible notes.
If a jump feels unfair
World 1 is clearable with the normal jump. Double Jump (150 Robux in the 8 October 2026 store summary) is the pass notes mention for donut gaps and banana edges. Damage Immunity (250 Robux in that same summary) is the one they mention for lasers. Confirm both on the live Roblox store before buying. The May 2026 listing already had these two for sale, unlike several coils that were off sale at that time.
