Worlds

Worlds 2 to 10: stage counts and landmarks

Stage counts and landmark obstacles for Worlds 2 through 10, with blank cells where a total was never stated.

Worlds 2 to 10: stage counts and landmarks

Stage counts and landmark obstacles for Worlds 2 through 10, with blank cells where a total was never stated.

How to use this page

Worlds 2 through 10 each have a completion badge. Stage totals below are only the ones a route index stated outright. Where a total was not stated, the cell is left blank on purpose. Signature obstacles come from the general walkthrough and from a World 2 clear video. They are landmarks, not a promise that every pad is still in that order.

World Stages stated Layout stated Landmarks Badge created
2 Wax butter, red strawberry slime, fake tiles, cheese, bananas 25 May 2026
3 Wax toast, sinking pudding, kill lasers in the middle of circular stages 25 May 2026
4 31 S'mores, Oreos, bouncy dumplings, rotating pushers, butter slow 30 May 2026
5 32 Octagon Moving rectangle bricks, cake slices, popsicles, descending ceiling bricks 6 June 2026
6 Numbered tower with a completion badge; a full obstacle list was not copied here 6 June 2026
7 21 Food-themed Outside wall paths, keyboard keys, pizza slices, splat lines 14 June 2026
8 25 Square Dumplings, butter bridges, moving lasers, a reported L of 40 jellyfish 21 June 2026
9 29 Octagon Stage total and shape only; the pad-by-pad list was not read into this guide 28 June 2026
10 27 Square Truss gaps that notes say want a second jump, Shift Lock donuts, blue mushrooms, disappearing cubes 5 July 2026

World 2

The general route adds wax-covered butter, red strawberry slime, and bridges where some tiles are fake. A 31 May 2026 clear calls the climb in this order of ideas: slime cubes, gummy pigs and candies, vertical lasers, checkerboard cubes, slime prisms that sink under your weight, walls you walk under, fragile ice, cat paws, a truss, cheese cubes with side bricks, icy balls, dumplings, bananas, rectangle butter, and more gummy pigs. Jumping is the stated answer to banana slow. The cow paw handheld is placed at the World 2 entrance by the collectible table, separate from the cat-paw platforms in World 1.

Worlds 3 to 5

World 3 keeps the wax-and-sink idea on toast and pudding and puts kill lasers in the centers of round stages. Stay off the middle.

World 4 is described as 31 stages with bounce pads, butter slowdowns, s'mores, Oreos, and rotating pushers. Bunny hop the butter. Let a pusher finish its loop before you leave the gap.

World 5 is described as 32 stages in an octagon. Duck into the safe barriers when rectangle bricks sweep, cross cake slices, and jump popsicles while ceiling bricks come down. Do not start the popsicle jump while the roof is already descending.

Worlds 6 to 10

World 6 has an official completion badge created the same day as World 5 and the first Endless badges. This guide does not invent its stage count.

World 7 is described as 21 food stages, with paths that wrap the outside wall, keyboard keys, pizza, and splat lines. Shift Lock matters on the keys.

World 8 is described as 25 square stages with dumpling pads, butter bridges, and moving lasers. One walkthrough specifically mentions an L-shaped run of 40 jellyfish between spinning bars. Treat 40 as that report, and jump the bar timing rather than memorizing a count if the section has been edited.

World 9 is described as 29 stages in an octagon. Use the same checkpoint, laser, and slow-surface rules while a pad-by-pad list is absent here.

World 10 is described as 27 square stages: truss sections where notes suggest a second jump, tight rotating donuts with Shift Lock, sideways travel on blue mushrooms, and floor cubes that disappear. A 8 July 2026 early-access clip also shows pizza, wax, butter, cheese, and a crab squishy on World 10. That clip is short and predates later edits.

Picking a pass for these towers

Default movement is enough to earn the badges. If one pattern keeps ending the run, match the pass to the pattern: Double Jump for the World 10 truss gaps and wide donut hops, Damage Immunity for laser halls, a gravity or speed coil only if the live store still sells it. Prices are in the pass guide.

FAQ

Frequently Asked Questions

Is [WORLD 11] Needoh Tower free?

Yes. The Roblox experience is free to join. Numbered towers can be cleared with the default jump. Robux passes are optional, and no working promo code was confirmed through 8 October 2026.

How many worlds are there?

Public badges exist for Completed World 1 through Completed World 11, plus Completed Summer World, five Endless Mode stage badges, and Completed The Trenches. A 29-stage World 11 route was published on 8 October 2026. No Completed World 12 badge was in the badge list read on 10 October 2026.

What happens when you fall?

Touching a checkpoint pad saves that spot. A fall or a lethal hit sends you back to the last pad you activated. Endless Mode is different: lava or a failed stage is described as resetting the endless counter to Stage 1.

Why is the avatar R6?

The Roblox listing uses MorphToR6. Route notes say the classic R6 rig keeps jump height and hitboxes consistent on narrow trusses and squishy pads.

Is this a tower-defense game?

No. Needoh Tower is an Obby and Platformer, subgenre Tower Obby. You climb. You do not place defensive towers.